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BigTime - Weapon | Various Weapons

Weapons I created for the game, from sculpt to retopology, texture and engine implementation.
Art Director: Aaron Smith
https://www.artstation.com/turqy
2D Art Lead: Eric Yip
https://www.artstation.com/ericyip

Boudicca Axe in-game

Boudicca Axe in-game

Boudicca Axe highpoly

Boudicca Axe highpoly

Boudicca Axe concept

Boudicca Axe concept

Genghis Khan Sword in-game

Genghis Khan Sword in-game

Genghis Khan Sword in-game

Genghis Khan Sword in-game

Genghis Khan Sword highpoly

Genghis Khan Sword highpoly

Genghis Khan Sword concept

Genghis Khan Sword concept

Black Stinger Sword in-game

Black Stinger Sword in-game

Black Stinger Sword concept

Black Stinger Sword concept

Brigand Axe in-game

Brigand Axe in-game

Brigand Axe concept

Brigand Axe concept

Lucerne Hammer in-game

Lucerne Hammer in-game

Lucerne Hammer concept

Lucerne Hammer concept

Open Loot Dagger in-game

Open Loot Dagger in-game

Open Loot Dagger concept

Open Loot Dagger concept

Shimmer Dagger in-game

Shimmer Dagger in-game

Shimmer Dagger concept

Shimmer Dagger concept

St. Patrick's Shield in-game

St. Patrick's Shield in-game

St. Patrick's Shield concept

St. Patrick's Shield concept

Straebolg Sword in-game

Straebolg Sword in-game

Straebolg Sword concept

Straebolg Sword concept

Sword 1400 in-game

Sword 1400 in-game

Sword 1400 concept

Sword 1400 concept

Thrasher Hammer in-game

Thrasher Hammer in-game

Thrasher Hammer concept

Thrasher Hammer concept