Website powered by

PBR Character Practice

PBR Character I did for practice in between other works from the project I’m currently involved. I created her to practice some skinning/rigging with the Animation and Rigging Toolset by Epic Games. Also bringing her to the Unreal Engine and testing with the Advanced Locomotion System form the Unreal Marketplace.

Marmoset Viewer

ZBrush screenshot

ZBrush screenshot

Textures

Textures

ARTv1 rigging

ARTv1 rigging

Maya ARTv1 test

Unreal Engine test