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Dian - Lightning girl [Overwatch fanart]

Hey guys and girls!

Here's my new personal work I'm been messing around the past few weeks.
As you all can see I've been very inspired by this amazing new game that is Overwatch! Then decided to create this fanart.

I tried to focus and follow the same technical limits they used for the game.
The hero ended up with 23k triangles and the weapon with 5k triangles.
For the textures I used their same specs, all at 2048x2048, except for the hair that is 512x512.
Color + Ambient Occlusion combined, Normal map, Specular + Roughness combined, Emissive map, and also a Blood map for the visible skin to fake sub-surface scattering.
I also focused on getting the UVs laid out as close as possible to the Blizzard style.

And since they have a reference guide for each hero, why shouldn't have one for her too?!

At last but not least, huge thanks to DeadMan for the awesome concept!
https://www.artstation.com/artwork/P6G11
https://www.artstation.com/deadman
Hope you all like it, see you next time.

Marmoset Toolbag 2

Marmoset Toolbag 2

Marmoset Viewer

Marmoset Toolbag 2

Marmoset Toolbag 2

Marmoset Viewer

Marmoset Toolbag 2

Marmoset Toolbag 2

Marmoset Toolbag 2

Marmoset Toolbag 2

Reference guide

Reference guide

Reference guide
DeadMan's original concept
https://www.artstation.com/artwork/P6G11

Reference guide
DeadMan's original concept
https://www.artstation.com/artwork/P6G11

Reference guide

Reference guide

Reference guide

Reference guide

ZBrush screenshot

ZBrush screenshot

ZBrush screenshot

ZBrush screenshot

UV display

UV display